If you ever forget what the spec is for crimping ethernet cables (cat-5 or cat-5e), this page has the pinouts. Another page on that same site tells how to do 25-pair phone and audio wires, too.

New project!

The worst part of any programming project, I’m convinced, is the beginning. I’ve put a small number of hours (less than 10) into this project, but even with that small amount of efford, I can’t really see any results yet, because everything is backend (database design, basic functions that work, but with only stub programs running them).

But when I finish, boy is this site going to be functional. It’s really a shame I just can’t do “pretty” to save my life. Oh, well. Maybe someone will like what they see, and offer to pretty it up for me.


I finally remembered to bring my GPS receiver to work. Work is 30.21411N, 97.71282W at 588′ elevation. Who knew?


If you’ve ever wondered how the various Zelda games fit together (I mean, there are what, 2 NES, 1 SNES, 3 GB/GBC/GBA, 2 N64 and a GCN game), try this site. the guy does a good a job as anyone tying all of the various plot elements into a cohesive timeline (although I agree that the Capcom joint-venture Oracle games [Oracle of Ages and Oracle of Seasons] for the GBC really don’t fit in anywhere).

Here’s a hint (well, crappy summary): Ocarina of Time. Majora’s Mask. A Link to the Past (both SNES and GBA). Oracle of Ages/Oracle of Seasons (The order is inconsequential but the games are linked by a common superplot). Link’s Awakening or Link’s Awakening DX. The Legend of Zelda (The original). Zelda II: The Adventure of Link.

But really, read the page. It’s very well-written, and does a very good job of explaining why the games go in that order. Unfortunately, the guide was written before Four Swords and Wind Waker came out, so it’s kind of incomplete there. But overall, very good.

Good like Friday’s Megatokyo was good enough for me to print out. Did that sentence make sense?